The Scientific Explanation of the 'Pharaoh's Curse'

100-year-old folklore and pop culture have perpetuated the myth that opening a mummy's tomb leads to certain death.

Movie mummies are known for two things: fabulous riches and a nasty curse that brings treasure hunters to a bad end. But Hollywood didn't invent the curse concept.

The "mummy's curse" first enjoyed worldwide acclaim after the 1922 discovery of King Tutankhamun's tomb in the Valley of the Kings near Luxor, Egypt.

When Howard Carter opened a small hole to peer inside the tomb at treasures hidden for 3,000 years, he also unleashed a global passion for ancient Egypt.

Tut's glittering treasures made great headlines—especially following the opening of the burial chamber on February 16, 1923—and so did sensationalistic accounts of the subsequent death of expedition sponsor Lord Carnarvon.

In reality, Carnarvon died of blood poisoning, and only six of the 26 people present when the tomb was opened died within a decade. Carter, surely any curse's prime target, lived until 1939, almost 20 years after the tomb's opening.

But while the pharaoh's curse may lack bite, it hasn't lost the ability to fascinate audiences—which may be how it originated in the first place.

Howard Carter and Lord Carnarvon at the door of the burial chamber. Photo by Harry Burton (1879-1940)

Birth of the Curse

The late Egyptologist Dominic Montserrat conducted a comprehensive search and concluded that the concept began with a strange "striptease" in 19th-century London.

"My work shows quite clearly that the mummy's curse concept predates Carnarvon's Tutankhamen discovery and his death by a hundred years," Montserrat told the Independent (U.K.) in an interview some years before his own death.

Montserrat believed that a lively stage show in which real Egyptian mummies were unwrapped inspired first one writer, and subsequently several others, to pen tales of mummy revenge.

The thread was even picked up by Little Women author Louisa May Alcott in her nearly unknown volume Lost in a Pyramid; or, The Mummy's Curse.

"My research has not only confirmed that there is, of course, no ancient Egyptian origin of the mummy's curse concept, but, more importantly, it also reveals that it didn't originate in the 1923 press publicity about the discovery of Tutankhamen's tomb either," Montserrat stressed to the Independent.

But Salima Ikram, an Egyptologist at the American University in Cairo and a National Geographic Society grantee, believes the curse concept did exist in ancient Egypt as part of a primitive security system.

She notes that some mastaba (early non-pyramid tomb) walls in Giza and Saqqara were actually inscribed with "curses" meant to terrify those who would desecrate or rob the royal resting place.

"They tend to threaten desecrators with divine retribution by the council of the gods," Ikram said. "Or a death by crocodiles, or lions, or scorpions, or snakes."

Tomb Toxin Threat?

In recent years, some have suggested that the pharaoh's curse was biological in nature.

Could sealed tombs house pathogens that can be dangerous or even deadly to those who open them after thousands of years—especially people like Lord Carnarvon with weakened immune systems?

The mausoleums house not only the dead bodies of humans and animals but foods to provision them for the afterlife.

Lab studies have shown some ancient mummies carried mold, including Aspergillus niger and Aspergillus flavus, which can cause congestion or bleeding in the lungs. Lung-assaulting bacteria such as Pseudomonas and Staphylococcus may also grow on tomb walls.

These substances may make tombs sound dangerous, but scientists seem to agree that they are not.

F. DeWolfe Miller, professor of epidemiology at the University of Hawaii at Manoa, concurs with Howard Carter's original opinion: Given the local conditions, Lord Carnarvon was probably safer inside Tut's tomb than outside.

"Upper Egypt in the 1920s was hardly what you'd call sanitary," Miller said. "The idea that an underground tomb, after 3,000 years, would have some kind of bizarre microorganism in it that's going to kill somebody six weeks later and make it look exactly like [blood poisoning] is very hard to believe."

In fact, Miller said, he knows of no archaeologist—or a single tourist, for that matter—who has experienced any afflictions caused by tomb toxins.

But like the movie mummies who invoke the malediction, the legend of the mummy's curse seems destined never to die.

BY BRIAN HANDWERK, National Geographic

Source: https://www.nationalgeographic.com/history...

New Scans of the Great Pyramid Confirm Major Discovery Inside

New scans revealed unprecedented details about the internal structure of the Great Pyramid of Giza. The so-called Big Void inside the Pyramid is now measured at 40 meters in length. Its contents remain a profound mystery. 

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Two years ago, a group of scientists from around the world used revolutionary technology to study the Great Pyramid of Giza in unprecedented detail. Experts were hoping to discover new details that may lead to our better understanding of how the pyramid was built and its purpose. The group of scientists scanned the pyramid looking for previously unknown chambers.

Although we have still not discovered what tools and technologies its ancient builders used, we have found that the pyramid is far more mysterious than we’ve ever imagined, hidden within its chambers and rooms that we thought never existed.

Two years a paper published in Nature announced that a massive void was discovered within the Great Pyramid of Giza, just above the famous Grand Gallery. Measuring at least 30 meters / 100ft. in length, this discovery constituted the first major discovery made at the Great Pyramid of Giza since the 19th century.

The Scan Pyramid project began in October of 2015. The project has seen experts from France, Japan, and Egypt participate in one of the largest studies of the pyramid ever attempted.

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ScanPyramids, as the project is called, is a cross-disciplinary multinational archeological mission that uses state-of-the-art, non-destructive methods to scan various monuments for hidden cavities, chambers, or structures. This is achieved by using infra-red thermography and muons tomography.

Muon tomography essentially uses cosmic ray muons to produce three-dimensional images of volumes using information stored in the Coulomb scattering of the muons. Muons can penetrate much more deeply than x-rays, reason why experts use muon tomography to image through much thicker material than x-ray based tomography.

In other words, muon radiography will help detect differences in density inside the Pyramid providing experts with an internal image of the ancient monument.

Scan Pyramids: Confirming a major discovery

Two years after the historic discovery made by ScanPyramids, researchers have now revealed a new video announcing that the large void within the Great Pyramid of Giza has been confirmed by a series of new scans taken from different points inside the pyramid, including scans made from the so-called relieving chambers that are located just above the so-called King’s Chamber.

Three different methods of muography were used, each independent of the other, and each was corroborated by in-depth computer simulations.

First, Nagoya University used plates containing a chemical film sensitive to muons. Another Japanese team from the KEK Institute transported and reassembled a very sophisticated device–piece by piece–inside the Queen’s Chamber; it was an electronic instrument that uses different technologies to detect the muons.

The third group of researchers from France installed equipment outside of the pyramid. They installed “telescopes” fitted with gas detectors and pointed them towards the pyramid.

In 2016, the devices from the ScanPyramids project revealed the existence of a cavity situated behind the chevrons of the north face, but without being able to determine its exact architectural shape.

A screengrab of the confirmed discovery of the Great Pyramid’s corridor. Image Credit: HIP Institute/ ScanPyramids / Vimeo.

A screengrab of the confirmed discovery of the Great Pyramid’s corridor. Image Credit: HIP Institute/ ScanPyramids / Vimeo.

In 2017, 2018, and 2019, new plates were placed on the descending corridors and the niches of the so-called Al-Mamun tunnel. All of the scans reconfirmed the existence of the cavity, located between 17 and 23 meters above ground level. This corridor is at least 5 meters long. It is horizontal and probably slopes upwards. Where it leads remains a mystery.

However, experts were able to rule out the theory of the corridor leading down, parallel to the descending corridor.

The new video also offers fresh data confirming the results first published in 2017. Perhaps the greatest discovery was the existence of the so-called void.

The Mysterious void is located just above the Grand Gallery, no more than 15 meters above it. Its minimum length has been reestimated thanks to the new scans to 40 meters in one single section. Its slope, however, remains debatable.

The new scans saw experts install new devices inside the Grand Gallery to observe the “Big Void” from several angles. Nagoya University placed several devices along the Grand Gallery. Other devices were installed in the King’s Chamber and the relieving chambers above it.

A cross-section of the Great Pyramid of Giza showing the location of the Big Void. Image Credit: HIP Institute/ ScanPyramids / Vimeo.

A cross-section of the Great Pyramid of Giza showing the location of the Big Void. Image Credit: HIP Institute/ ScanPyramids / Vimeo.

Unsurprisingly, the Big Void was again observed from these new measuring points, confirming and refining the results published in 2017.

The devices placed above the King’s Chamber inside the Pyramid revealed new clues about the structure. The researchers have revealed that their latest scans revealed no anomalies present between the arches, the relieving chamber, and the pyramid’s summit.

In 2018, the ScanPyramids scientists moved their devices into the unfinished underground chamber of the Great Pyramid to understand the parts of the pyramid located above the underground chamber. This new muon data capture is ongoing, and experts hope to reveal new clues about the pyramid.

The ScanPyramid project will continue, and new data will most likely be revealed later in 2021.

By Ivan Petrievic, Curiosmos

Source: https://curiosmos.com/new-scans-of-the-gre...

The 'Ka-aper': A 4,500-Years-Old Unique Wooden Statue of the Egyptian Antiquity

The number of wooden statues that survived from ancient Egypt is very small, compared to their stone counterparts. The reasons behind this are that the quality of local wood was poor. High-quality wood, such as cedar, had to be imported from places like Lebanon. Another reason is that wood does not survive the as well as stone. Many wooden statues probably disintegrated through time.

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The statue of Ka'aper was found in excellent condition in his tomb (called a mastaba) within the Saqqara necropolis. It dates to the 5th dynasty of the Old Kingdom, circa 2500 BCE.

This beautiful piece was made for the priest-reader, Ka-aper. It was originally plastered and painted. He is represented in a striding pose, with his left foot forward, and holding a staff (now substituted with a copy) in his left hand. His right would have probably held a cylinder. The level of realism with which the subject is represented is impressive, and contrasts with the extreme idealism in which kings and members of the royal family were depicted.

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Ka-aper is shown as a corpulent man, probably reflecting his affluent status. His eyes are inlaid with calcite, rock crystal and black stone, outlined with copper, in imitation of eye make-up. These exquisite eyes and the portrait-like facial features add to the life-like quality of this statue, that when the workmen in Mariette’s excavations discovered it they thought it resembled the mayor of their village so much, that the statue was coined “Sheikh el-Balad” (mayor), a name by which this statue is still known today, even by non-Egyptians.

Today, the famous statue of Ka'aper is held at The Egyptian Museum in Cairo, Egypt. Many other gorgeous examples of Egyptian art can be found at the world-famous institution.





Egyptian Archaeologists Accidentally Discover 250 Ancient Rock-Cut Tombs

Some of the burials found at the Al-Hamidiyah necropolis date back 4,200 years

The rock-cut tombs are carved into different levels of a mountain face at the site. (Egyptian Ministry of Tourism and Antiquities)

The rock-cut tombs are carved into different levels of a mountain face at the site. (Egyptian Ministry of Tourism and Antiquities)

An archaeological survey crew accidentally discovered some 250 rock-cut tombs at the Al-Hamidiyah necropolis near Sohag, Egypt. The graves range in age from the end of the Old Kingdom around 2200 B.C. to the end of the Ptolemaic period in 30 B.C., according to Nevine El-Aref of Ahram Online.

Several styles of tombs and burial wells are carved into different levels of a mountain face at the site, says Mustafa Waziri, secretary-general of the Supreme Council of Antiquities, in a statement from the Egyptian Ministry of Tourism and Antiquities. The necropolis is located in southern Egypt, on the West Bank of the Nile River.

One of the burials includes a sloping tomb with a false door and a hallway leading to a gallery with a shaft. The door is inscribed with hieroglyphs depicting the resident of the tomb slaughtering sacrifices while mourners make offerings to the deceased.

“Given their small size compared with the tombs reserved for royalty, which are of large sizes, these tombs may have been allocated to the common people,” historian Bassam al-Shamaa tells Ahmed Gomaa of Al-Monitor. “This provides more details about the daily life of ordinary people at the time.”

Archaeologists conducting excavation work at the necropolis discovered numerous pottery shards and intact pots. Some of the pieces were used in daily life, while others, known as votive miniatures, were crafted for funerary purposes, says Mohamed Abdel-Badiaa, head of the Central Department of Antiquities for Upper Egypt, in the statement.

Finds made at the site include pottery fragments and animal bones. (Egyptian Ministry of Tourism and Antiquities)

Finds made at the site include pottery fragments and animal bones. (Egyptian Ministry of Tourism and Antiquities)

The team also found remnants of a round metal mirror, human and animal bones, small alabaster pots, amphorae fragments dated to Egypt’s Late Period (c. 664 to 332 B.C.), and pieces of limestone funerary plates dated to the Sixth Dynasty (c. 2345 to 2181 B.C.).

Badiaa and his colleagues expect to find more rock-cut tombs at the site as excavations continue. Per the statement, they have already documented more than 300 tombs in the area, which was centrally located near the ancient cities of Aswan and Abido.

Use of the burial site spans more than 2,000 years, beginning in the Old Kingdom period, which included Pharaoh Khufu, builder of the Great Pyramid of Giza. The last interments likely occurred around the time of Cleopatra’s death in 30 B.C., which marked the end of the Ptolemaic dynasty.

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The Al-Hamidiyah necropolis is believed to have been the final resting place for leaders and officials of the city of Akhmim, one of the most important administrative centers in ancient Egypt, reports Jesse Holth for ARTnews. Akhmim was home to the cult of Min, a god of fertility and sexuality who was also associated with the desert, according to Ancient Egypt Online.

Finds made at the site may pave the way for future discoveries at oft-overlooked archaeological sites, Badiaa tells Al-Monitor.

“Egypt has many antiquities sites, but light must be shed on other unknown areas,” he adds. “[Excavations] should not be limited to famous archaeological areas such as Saqqara or Luxor.”

By David Kindy, SMITHSONIANMAG.COM

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Source: https://www.smithsonianmag.com/smart-news/...

Three Egyptologists Use Assassin's Creed Origins To Teach History

Assassin’s Creed Origins’ rendition of Ptolemaic Egypt is one of the most accurate interactive representations of the period, so much so that Egyptologist Dr. Chris Naunton referred to it as “the best visualization of ancient Egypt.” Naunton’s remark came during the first episode of “Playing in the Past” a six-part series dedicated to looking at Egyptian history through the lens of Assassin’s Creed Origins. The series is broadcast on Twitch, where Naunton was joined by a PhD student at Southampton University, Gemma Renshaw, and associate professor of history at Missouri University of Science and Technology, Dr. Kate Sheppard.

The Giza Pyramid Complex, also called the Giza Necropolis, the site on the Giza Plateau.

The Giza Pyramid Complex, also called the Giza Necropolis, the site on the Giza Plateau.

Together, the three Egyptologists took viewers through a tour of Thebes. Naunton began by comparing photos from his travels to vistas in the game before taking up the reins himself and moving throughout the world on his own.

The world of Assassin’s Creed Origins was already the focus of the post-launch Discovery Tour by Assassin’s Creed – Ancient Egypt, which turns Ptolemaic Egypt into a living museum complete with guided tours. To find out what experts in the field think about Origins’ depiction of Egypt and why they decided to livestream their lectures, we spoke with Renshaw, Sheppard, and Naunton.

The Lighthouse of Alexandria, sometimes called the Pharos of Alexandria and a panoramic view of the Hellenistic city.

The Lighthouse of Alexandria, sometimes called the Pharos of Alexandria and a panoramic view of the Hellenistic city.

  • Where did the idea for “Playing in the Past” come from? What made you want to stream it to the public?

Chris Naunton: Last summer, I was writing a book for children about Cleopatra, which is going to be called “Cleopatra Tells All,” and I was at the stage where I needed to give the illustrator ideas for what I specifically wanted Alexandria to look like. I wanted to be able to send him stuff saying, “Look, this is what it looked like.”

So I was Googling for images of visualizations of Alexandria, and I knew that there was a guy called Jean-Claude Golvin, a French artist who had painted a load of reconstruction drawings of various places in the ancient world, including in Egypt and Alexandria, but I wasn't finding them. What I was finding were all these things from this videogame called Assassin's Creed Origins.

I kept asking, “What’s this?” “How can I get this?” So eventually I just posted something on Twitter saying, “Look, can somebody tell me how I can get this game?”, because at this point I've discovered there's such a thing as a Discovery Tour, so I don't even have to be able to play the game, I can just walk around.

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I can tell it looks amazing, and eventually Gemma just responds – we know each other from Twitter and various other things over the years – and she says, “I've got it, I could show you around if you like.”

At the same time, Kate and I were doing our own podcast together, which was a kind of virtual trip up the Nile from the perspective of historic travelers, Europeans mostly. So when Gemma had offered to show me around, Kate wanted to join in too.

Kate Sheppard: When Gemma responded, I just sort of virtually elbowed my way in, and we all sort of met, and Chris and I were just asking her to show us around all of these places.

Gemma Renshaw: I put it on my Twitch channel. I had never streamed before, but thankfully, I had some assistance from a kind friend of mine. I got it working on Twitch, and then I just streamed it for a bit so that they could see it, and then we could go and look at stuff together, and we sort of talked about things on Twitter. At that point, other people started to show interest.

At first, I just wanted to let Chris look at what he wanted to look at for his book. But there was enough interest from people that I thought, “Why don't we just do another one and invite everyone?” So we did it in September last year, and it wasn't quite the same format that we're doing “Playing in the Past” now.

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Deir el Medina tombs.

Deir el Medina tombs.

  • How familiar were you with videogames before all of this?

CN: I had a Sega Master System II in the early ‘90s, but that was pretty much the last time I played a videogame, and I just thought this was not for me. I bought an Xbox in the middle of all of this because I was so taken with this whole idea, and I wasn't even sure if I would be able to work the controller, but I still thought, “I want to be able to explore this myself.” Once I'd run around a little bit, I just thought, “this is amazing.”

  • At what point did you decide to make this a formal series?

GR: After we did the September run, we decided that we would apply to Southampton University to see if they would give us any funding. And they did! That’s when we called it “Playing in the Past” and really ironed out the idea. Funding means that we can pay other experts to come and be a part of it.

In archaeology, we try to get people to imagine what monuments were like when they don’t exist anymore, but a lot of people can’t do that. Same for things that exist only as ideas or beliefs. Having the opportunity to do things like go into the underworld and show people an interpretation is really useful.

Graphic Reconstruction of the ancient egyptian pyramids in Asassin’s Creed Origins.

Graphic Reconstruction of the ancient egyptian pyramids in Asassin’s Creed Origins.

On one of my streams, I had a long conversation with someone in chat, and one of the things they said was, “I had no idea that academics liked games.” And I said, “Some of them might not, but some do, and there’s no reason why we can’t connect the two things.” We’ve proven that it can work, and work well.

CN: I’m freelance, so I’m used to there not being much money involved, but I hadn't realized how pleased I was going to be and how cool it would be to be able to say, “This is now a university-funded project.” It’s not just three people who like archaeology and games; people have to recognize now that this is a real thing.

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Map of ancient Egypt as shown in Ubisoft’s game.

Map of ancient Egypt as shown in Ubisoft’s game.

I'm really proud of it, and being able to visit these places which are so well depicted – I just thought, if I like it, I'm sure there's going to be a lot of people out there that will want to do this too. I think that's been borne out in the numbers we've been getting, and the enthusiasm we've been getting for this, too.

KS: Chris and Gemma are much more public-facing than I am with my students, who are generally 18 to 22 years old. Here at my university, we have a nationally ranked esports team, so many of my students are very into videogames. They love them, and so when we're doing history of science, I was talking about eugenics, and I had loads of students asking if I had ever played Bioshock.

‘Bayek’ approaching the massive temple gates of Memphis in Assassin's Creed Origins.

‘Bayek’ approaching the massive temple gates of Memphis in Assassin's Creed Origins.

That’s when I started thinking I really need to get into some of these videogames, because they keep telling me about them, and this is a way I can connect with them. If we get into that mode of “here's how we can connect to people,” then maybe we can at least bring in new people who might be interested. If we as scholars aren't talking to the general public, and we're just talking to this tiny little bubble of people, what's even the point?

  • Gemma, you’re a fan of the Assassin’s Creed franchise. Did it help you get interested in history at all?

GR: Yeah! I think I relate quite well to the people who are going to watch the stream, because they can ask me questions about Egypt and history, or they can be about the game, and I might know the answer to that too.

I loved not only the stories, but the database entries that were included going way back to Assassin’s Creed II. I really appreciated how they tried to include history and weave the story around the history in a way that was believable. I think it certainly made me want to find out more about the actual history that was behind it. I have to confess that I didn't really know anything about the Medici family until I played Assassin's Creed II, and then I wanted to learn about them.

Alexander The Great's Tomb in Alexandria with his body embalmed in a coffin filled with honey.

Alexander The Great's Tomb in Alexandria with his body embalmed in a coffin filled with honey.

When Assassin's Creed Origins first came out, I didn't play it immediately, but I bought it for myself for Christmas one year, and then played it so much for about two weeks that I didn’t even speak to my roommate.

  • How does it feel to virtually explore a real-life location that you know so well?

KS: I think the only bad thing is that it really makes me want to be there. The thing that makes me emotional about it and love it so much are the little details. You look down at the ground, and the stones look the same as they do in real life, and you can imagine yourself being there.

You can almost feel the sun on you, and you can sort of smell it. You just kind of breathe it in, and it's just like, “Ah, OK, I'm back, I'm here” and you can almost get that when you're playing the game, and that's what I love about it.

An artist rendering of life on the Nile river in Assassin's Creed Origins.

An artist rendering of life on the Nile river in Assassin's Creed Origins.

CN: I think something we worry about is the level of representation, because there are so many movies that are so inaccurate and misleading. People always assume I love those kinds of movies, but I can barely watch them. Going into Origins, I had already seen enough photos to know that it was going to be great.

I had gamer friends who would say “There's this new game coming out. It's called Assassin's Creed Origins. You'd love it,” and I was like, “Yeah, sure, I don’t really do games.” I think that’s probably how most academics would think about it initially, but now I’m committed. It’s made me a gamer in a way; when I’m not in Ancient Egypt, I'm on the forest moon of Endor!

The real jaw-dropping moment for me was running up to the Temple of Hatshepsut at Deir el-Bahri, which is the same, minus any of the modern clutter that's there today. They took out the ticket office and the tarmac, but it’s all the same. It does make you want to be there, but I almost want to say it’s a little bit better.

I also want to say that the representation doesn't need to be that good. I'm just running around like a sort of maniac, just running up hills and things and looking down on temples, and there's so much detail in there, I can't believe how amazing it is. We went hours over our planned stream time for our first stream because I just kept wanting to wander.

‘Bayek’ approaching The Great Temple of Ramesses II in Abu Simbel.

‘Bayek’ approaching The Great Temple of Ramesses II in Abu Simbel.

  • Chris, you mentioned the Temple of Hatshepsut. Is there anything in particular that really impressed you with regard to the historical representation?

CN: For me, it’s the fact that it is very specifically this particular moment at the end of the Ptolemaic period, which is a very interesting time in terms of what Egypt would have looked like. You have the broken paving stones in Alexandria, and it would have just been easier to put in new paving stones, wouldn't it? That sort of level of detail is amazing.

Then you have the monuments, [some of] which are recognizable in a kind of half-state of decay, and others a bit better maintained. There are the brand-new sort of late-Ptolemaic Roman-influenced buildings coming up, and then the people who are clearly foreigners, as well as that mixture of a more traditional Egyptians. You also have a newer kind of Hellenistic Egypt, or even just purely foreign Greek influence. I mean, the ambition to do that is really super-impressive.

‘Bayek’ and his eagle approaching The Mortuary Temple of Hatshepsut, also known as the Djeser-Djeseru (Ancient Egyptian: "Holy of Holies").

‘Bayek’ and his eagle approaching The Mortuary Temple of Hatshepsut, also known as the Djeser-Djeseru (Ancient Egyptian: "Holy of Holies").

KS: In one of our later streams, we’re looking at ancient crafts. We’re having an expert, Dr. Sarah K. Doherty, come on for it, but we were just chatting with her, and she was talking about how usually, if you see a bread maker, there's going to be a beer maker right nearby because of the yeast. They use similar ingredients, and so they would share, and it would be easier for them both. Then we were in game and walking by a bakery, and, wouldn’t you know, right next to it is a brewery. That part, to me, really stuck out.

GR: One of the things I’m impressed with in all Assassin’s Creed games is the quality of the light. It's really clear that people at Ubisoft have visited all of these places and made an effort to make the places feel different and close to real life. The light in Assassin’s Creed Valhalla is so different from the light in Origins, as it should be.

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  • Your first stream focused on Thebes, an area not available as part of Discovery Tour. Have you used Discovery Tour at all? What are your thoughts on it?

GR: We actually tried to do that in our stream back in September. We tried to take the Step Pyramid tour, but the problem with us doing it that way was that we kind of wanted to talk when the game was talking, so it ended up being a bit difficult. I did let all the people watching the stream know about it so they could do it on their own.

CN: I think Discovery Tour is great, but it was slightly tricky to do it live. To some extent, it's sort of duplicating the kinds of things we could offer in the livestream anyway. I would recommend it to people though, and I loved the pop-ups that would show the genuine real objects which are described in the tours that you can read more about. As if proof were needed that the game is based on good solid research, it's right there.

Thebes city overall silhouette, by Martin Bonev (full representation here).

Thebes city overall silhouette, by Martin Bonev (full representation here).

I was exploring the west bank in Thebes on our stream, and everything is where it should be. If you're familiar with that part of the world [like I am], you don't need to be told where things are, because they're where they should be.

When I watched the stream, I noticed that you almost never brought up the map for navigation purposes. Were you able to just find your way around because you knew were everything was?

CN: Well, I mean, to some extent, yeah. The landscape is as it should be. The roads and hills, and even the topography is more or less accurate. I didn't need a map to find where things were, because they’re all in the right place.

Temple of Luxor by night, by Martin Bonev (full representation here).

Temple of Luxor by night, by Martin Bonev (full representation here).

  • One last question for you all. Obviously, you're all Egyptologists, but since Assassin’s Creed has already been to Egypt, is there another setting you’d like to see it explore?

GR: I have a few. I'm going to say Kingdom of Mali around 13th-16th century AD, Silk Road Mongolia around 12th-13th century AD, or the Khmer Empire, ideally set in around 12th 13th century AD, when Angkor Wat was built. There are so many potential answers to this, and realistically I am likely to play whatever is chosen - but personally I would like to see exploration of some wider world history rather than Western-focused ones. I will, however, give a (dis)honorable mention to the time of Napoleon's invasion of Egypt, up to around 1850. Maybe as a DLC to either Origins or Unity, as it's a time period that Chris, Kate, and I all know quite a bit about. I also think players would be fascinated to visit the places they have in Origins, but with a 19th-century make over.

CN: Mexico at the very end of the Aztec civilization at the time of the Spanish conquistadors. The idea of a monumental civilization being invaded by technologically and militarily superior Europeans echoes the story in Origins. And it would look AMAZING.

KS: I agree with Mexico, or the Inca in Peru. The Mississippian cultures like the Mound Builders and Cahokia, or the American Westward expansion during the gold rush too. It would be an interesting perspective on how terribly white people treated and exploited the peoples and the natural world on the way out.

More of massive graphic reconstructions of Hellenistic Egypt:

Graphic Reconstruction of the Djoser’s Step Pyramid Complex in Saqqara.

Graphic Reconstruction of the Djoser’s Step Pyramid Complex in Saqqara.

Graphic Reconstruction of the Pyramid of Amenemhet III at Hawara.

Graphic Reconstruction of the Pyramid of Amenemhet III at Hawara.

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A mastaba or pr-djt (meaning "house of stability", "house of eternity" or "eternal house" in Ancient Egyptian) is a type of ancient Egyptian tomb in the form of a flat-roofed, rectangular structure with inward sloping sides, constructed out of mudbricks.

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These edifices marked the burial sites of many eminent Egyptians during Egypt's Early Dynastic Period and Old Kingdom. In the Old Kingdom epoch, local kings began to be buried in pyramids instead of in mastabas, although non-royal use of mastabas continued for over a thousand years. Egyptologists call these tombs mastaba, from the Arabic word مصطبة (maṣṭaba) "stone bench".

The city of Amarna is an extensive archaeological site that represents the remains of the capital city newly established (1346 BC) and built by the Pharaoh Akhenaten of the late Eighteenth Dynasty, and ab…

The city of Amarna is an extensive archaeological site that represents the remains of the capital city newly established (1346 BC) and built by the Pharaoh Akhenaten of the late Eighteenth Dynasty, and abandoned shortly after his death (1332 BC).

Cyrene is depicted in Assassin's Creed: Origins to be much closer to Alexandria than it was in reality. It was actually located almost 500 miles west, near the modern-day village of Shahhat in Libya.

Cyrene is depicted in Assassin's Creed: Origins to be much closer to Alexandria than it was in reality. It was actually located almost 500 miles west, near the modern-day village of Shahhat in Libya.

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By Ubisoft

Secrets of the Dead: Temple of Kom Ombo & Crocodile Museum

Standing on a promontory at a bend in the Nile, where in ancient times sacred crocodiles basked in the sun on the riverbank, is the Temple of Kom Ombo, one of the Nile Valley's most beautifully sited temples. Unique in Egypt, it is dedicated to two gods; the local crocodile god Sobek, and Haroeris (from har-wer), meaning Horus the Elder.

Temple in Kom Ombo - Sachin Vijayan Photography/Getty Images

Temple in Kom Ombo - Sachin Vijayan Photography/Getty Images

The temple's twin dedication is reflected in its plan: perfectly symmetrical along the main axis of the temple, there are twin entrances, two linked hypostyle halls with carvings of the two gods on either side, and twin sanctuaries. It is assumed that there were also two priesthoods. The left (western) side of the temple was dedicated to the god Haroeris, and the right (eastern) half to Sobek.

Reused blocks suggest an earlier temple from the Middle Kingdom period, but the main temple was built by Ptolemy VI Philometor, and most of its decoration was completed by Cleopatra VII’s father, Ptolemy XII Neos Dionysos. The temple’s spectacular riverside setting has resulted in the erosion of some of its partly Roman forecourt and outer sections, but much of the complex has survived and is very similar in layout to the Ptolemaic temples of Edfu and Dendara, albeit smaller.

Touring the Temple

Passing into the temple’s forecourt, where reliefs are divided between the two gods, there is a double altar in the centre of the court for both gods. Beyond are the shared inner and outer hypostyle halls, each with 10 columns. Inside the outer hypostyle hall, to the left is a finely executed relief showing Ptolemy XII Neos Dionysos being presented to Haroeris by Isis and the lion-headed goddess Raettawy, with Thoth looking on. The walls to the right show the crowning of Ptolemy XII by Nekhbet (the vulture-goddess worshipped at the Upper Egyptian town of Al Kab) and Wadjet (the snake-goddess based at Buto in Lower Egypt) with the dual crown of Upper and Lower Egypt, symbolising the unification of Egypt.

Reliefs in the inner hypostyle hall show Haroeris presenting Ptolemy VIII Euergetes with a curved weapon, representing the sword of victory. Behind Ptolemy is his sister-wife and coruler Cleopatra II.

From here, three antechambers, each with double entrances, lead to the sanctuaries of Sobek and Haroeris. The now-ruined chambers on either side would have been used to store priests’ vestments and liturgical papyri. The walls of the sanctuaries are now one or two courses high, allowing you to see the secret passage that enabled the priests to give the gods a ‘voice’ to answer the petitions of pilgrims.

The outer passage, which runs around the temple walls, is unusual. Here, on the left-hand (northern) corner of the temple’s back wall, is a puzzling scene, which is often described as a collection of ‘surgical instruments’. It seems more probable that these were some of the accoutrements used during the temple’s daily rituals, although the temple was certainly a place of healing, the nearest thing to an ancient hospital.

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Near the Ptolemaic gateway on the southeast corner of the complex is a small shrine to Hathor, while a small mammisi (birth house) stands in the southwest corner. Beyond this to the north you will find the deep well that supplied the temple with water, and close by is a small pool in which crocodiles, Sobek’s sacred animal, were raised.

Mummified Crocodiles at Kom Ombo

Mummified Crocodiles at Kom Ombo

The path out of the complex leads to the new Crocodile Museum. It's well worth a visit for its beautiful collection of mummified crocodiles and ancient carvings, which is well lit and well explained. The museum is also dark and air-conditioned, which can be a blessing on a hot day.

Egypt: The Colonnade Entrance Of Djoser Complex that Looks Like a Greek Dorian Temple!

There are many theories as to the origins of the Doric order in temples. One belief is that the Doric was inspired by the architecture of Egypt. With the Greeks being present in Ancient Egypt as soon the 7th-century BC, it is possible that Greek traders were inspired by the structures they saw in what they would consider foreign land.

Left: The Colonnade Entrance Of Djoser Complex in Saqqara, Egypt Right: Temple Of Apollo In Ancient Corinth, Greece

Left: The Colonnade Entrance Of Djoser Complex in Saqqara, Egypt Right: Temple Of Apollo In Ancient Corinth, Greece

The funerary complex of Djoser (Zoser) is believed to have been built around the beginning of the 3rd Dynasty. It is a walled compound that is constructed from stone rather than the mud brick that was used before this time. The stones that are used are different from the huge stones used in the pyramids at Giza, in that they are small in size. Imhotep was the architect of this revolutionary wonder. He was later worshipped as a god for the remarkable craftsmanship in the complex. Imhotep translated into stone the early Egyptian architecture of mud-brick, wood and reeds. This is seen in many of the monuments that are in the complex.
The entire complex was once surrounded by an enclosure wall, that when complete, was about 600 yards (549m) long and 300 yards (274m) wide and rose to over 30 feet (9.1m). The wall is made of brick-size stones and is very impressive in its own right. Just the size alone would have made the wall an incredible project, but that is not the only thing impressive about this enclosure wall.

Funerary Complex of Djoser

Funerary Complex of Djoser

The single entrance to the enclosure is the southernmost doorway on the eastern side of the wall (the only one of the 15 doorways which is not a false door) and leads to the entrance colonnade. 20 pairs of engaged columns, resembling bundles of reeds or palm ribs line the corridor. Between the columns are 24 small chambers, thought perhaps to represent the nomes of Upper and Lower Egypt, which may once have contained statues of the King or deities.

The exit point from the Hypostyle Hall and Enclosed Portico. View looking East from the Great Court.

The exit point from the Hypostyle Hall and Enclosed Portico. View looking East from the Great Court.

The roof of the entrance colonnade was constructed to represent whole tree trunks. This is one of the places where the challenging experiment of copying natural materials in stone is most evident. The columns were not yet trusted to support the roof without being attached to the side walls and the small size of the stone blocks used in the construction reflects the fact that previous structures were built from mudbricks.

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At the end of the entrance hall two false stone doorleaves rest against the side walls of a transverse vestibule which has been reconstructed. Several statue fragments were found in the entrance colonnade but the most important was a statue base (now in Cairo Museum) inscribed with the Horus name and titles of Netjerikhet and also with the name of a High Priest of Heliopolis and royal architect, Imhotep.

The columns themselves are engaged columns, but unlike later examples where the column is next to a wall (known as pilasters), here the side wall projects out creating bays between each set of columns (often referred to as niches) and are on both the South and North sides of the center asile in both the East and West Hypostyle Halls. Above these bays in the East and West halls, near the roof are horizontally oriented clerestory openings. The columns are 'proud' of these projecting side walls allowing their circular shape to return and engage the geometry of the wall. The circular columns are carved to resemble papyrus bundles and were painted green to resemble the plant. The side walls themselves also taper to ensure that they do not overlap the decorative papyrus relief, but are placed in a common staggered stacking pattern as is the back wall of the bay. The side wall joints are very small and precise and the surface is relatively smooth.

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The Greek Doric order

The Doric order was one of the three orders of ancient Greek and later Roman architecture; the other two canonical orders were the Ionic and the Corinthian. The Doric is most easily recognized by the simple circular capitals at the top of columns. Originating in the western Doric region of Greece, it is the earliest and, in its essence, the simplest of the orders, though still with complex details in the entablature above.

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Three Greek Doric columns


The Greek Doric column was fluted or smooth-surfaced, and had no base, dropping straight into the stylobate or platform on which the temple or other building stood. The capital was a simple circular form, with some mouldings, under a square cushion that is very wide in early versions, but later more restrained.

When the three orders are superposed, it is usual for the Doric to be at the bottom, with the Ionic and then the Corinthian above, and the Doric, as "strongest", is often used on the ground floor below another order in the storey above.

Two early Archaic Doric order Greek temples at Paestum (Italy) with much wider capitals than later

Two early Archaic Doric order Greek temples at Paestum (Italy) with much wider capitals than later

Origins of the Doric Order

There are many theories as to the origins of the Doric order in temples. The term Doric is believed to have originated from the Greek-speaking Dorian tribes. One belief is that the Doric order is the result of early wood prototypes of previous temples. With no hard proof and the sudden appearance of stone temples from one period after the other, this becomes mostly speculation. Another belief is that the Doric was inspired by the architecture of Egypt. With the Greeks being present in Ancient Egypt as soon the 7th-century BC, it is possible that Greek traders were inspired by the structures they saw in what they would consider foreign land.

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Finally, another theory states that the inspiration for the Doric came from Mycenae. At the ruins of this civilization lies architecture very similar to the Doric order. It is also in Greece, which would make it very accessible.

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A faithful reconstruction of the Djoser’s Complex Colonnade Entrance as it was during the Hellenistic Period. Screenshots from the Assassin's Creed game by Ubisoft, called Origins. By Nikolay Bonev.

A faithful reconstruction of the Djoser’s Complex Colonnade Entrance as it was during the Hellenistic Period. Screenshots from the Assassin's Creed game by Ubisoft, called Origins. By Nikolay Bonev.

The ‘Lost Egyptian Labyrinth' of Hawara: Is a 2,000-Year-Old Mystery Finally Solved?

Archaeologists uncovered what is believed to be the remains of a "lost labyrinth" below the sand of a famous pyramid site, in what was previously thought to be a mythical structure. Known also as the Labyrinth, the Pyramid of Hawara (built by Amenemhet III) was the most visited sites of the ancient World. Herodotus claimed to have counted three thousand rooms in the pyramids funeral complex during the 5th century BC.

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There are many discoveries beneath the surface of our planet which could potentially change the way we look at history itself. One of them is a forgotten world of underground chambers and tunnels that have remained unexplored for centuries. Mentioned in ancient texts and local legends, these mysterious chambers have been considered as a myth up until they were actually discovered.

The ‘Lost Labyrinth of Egypt’ is without a doubt one of those incredible ancient sites that are a lost jewel in today’s history.

This I have actually seen, a work beyond words. For if anyone put together the buildings of the Greeks and display of their labours, they would seem lesser in both effort and expense to this labyrinth… Even the pyramids are beyond words, and each was equal to many and mighty works of the Greeks. Yet the labyrinth surpasses even the pyramids. Herodotus (‘Histories’, Book, II, 148),

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This mysterious underground complex of caverns and chambers was described by authors such as Strabo and even Herodotus who had the opportunity to visit and record the legendary labyrinth before it disappeared into history. According to writing by Herodotus I the IV century BC: the labyrinth wassituated a little above the lake of Moiris and nearly opposite to that which is called the City of Crocodiles (‘Histories,’ Book, II, 148).

The labyrinth (as it has been called by some in the distant past) is said to be an extraordinary underground complex which could hold the key to mankind’s history. It is said that there, we could find details about unknown civilizations in history, great empires, and rulers that lived on the planet before history as we know it began.

“When one had entered the sacred enclosure, one found a temple surrounded by columns, 40 to each side, and this building had a roof made of a single stone, carved with panels and richly adorned with excellent paintings. It contained memorials of the homeland of each of the kings as well as of the temples and sacrifices carried out in it, all skilfully worked in paintings of the greatest beauty.”

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Based on the descriptions of ancient texts such as those from Herodotus, and others who visited the magical labyrinth in the distant past, a 17th century German Jesuit scholar called  Athanasius Kircher, created the first pictorial reproduction of the enigmatic labyrinth just as Herodotus described it: “It has twelve courts covered in, with gates facing one another, six upon the North side and six upon the South, joining on one to another, and the same wall surrounds them all outside; and there are in it two kinds of chambers, the one kind below the ground and the other above upon these, three thousand in number, of each kind fifteen hundred. […]The upper set of chambers we ourselves saw, but the chambers underground we only heard about. For the passages through the chambers, and the goings this way and that way through the courts, which were admirably adorned, afforded endless matter for marvel, as we went through from a court to the chambers to colonnades, and from the colonnades to other rooms, and then from the chambers again to other courts. […]Over the whole of these is roof made of stone like the walls; and the walls are covered with figures craved upon them, each court being surrounded with pillars of white stone fitted together most perfectly; and at the end of the labyrinth, by the corner of it, there is a pyramid of fourty fathoms, upon which large figures are carved, and to this there is a way made under ground. Such is this labyrinth.”

Reconstruction of the Egyptian Labyrinth by Athanasius Kircher (copper-plate engraving) 1670.

Reconstruction of the Egyptian Labyrinth by Athanasius Kircher (copper-plate engraving) 1670.

According to these authors, the underground temple consists of over 3000 rooms which are filled with incredible hieroglyphs and paintings, the enigmatic underground complex is located less than 100 kilometers from Cairo at Hawara. There, in 2008 a group of researchers from Belgium and Egypt arrived to investigate the enigmatic underground complex, with the aid of ground penetrating technology which was used to study the sand in hopes of finding and solving the mystery behind the mysterious underground complex. The Belgian-Egyptian expedition was able to confirm the presence of the underground temple not far from the Pyramid of Amenemhat III.

Possible location of the tunnels.

Possible location of the tunnels.

With no visible remains, the story was thought to simply be a legend passed down by generations until Egyptologist Flinders Petrie uncovered its “foundations” in the 1800s, leading experts to theories the labyrinth was demolished under the reign of Ptolemy II, and used to build the nearby city of Shedyt to honour his wife Arsinoe. Without a doubt, the expedition led by Petrie stumbled upon one of the most incredible discoveries in the history of Egypt, and they did not even need to excavate in order to confirm the finding.

But, in 2008, archaeologists working on the Mataha Expedition made a stunning find below the sands, researcher Ben Van Kerkwyk revealed on his YouTube channel ‘UnchartedX’. The results of the expedition ere published in 2008, shortly after the discovery in the scientific journal of the NRIAG and the results of the research were exchanged in a public lecture at the University of Ghent, which Media from Belgium attended. But the finding was quickly suppressed since the Secretary-General of the Supreme Council of Antiquities (Egypt) put a hold to all further communications about the discovery due to Egyptian National Security sanctions.

Mr Van Kerkwyk went on to detail what the area may have looked like some 2,000 years ago.

He added: “Unknown until 12 years ago, the discovery was suppressed and today the incredible potential of this site is being slowly and irrevocably destroyed by both inaction by authorities and by the water table in the area that’s rising. Compared with Giza, or any of the other well-known ancient Egyptian sites, there really isn’t a lot to immediately take in.”

Mr Van Kerkwyk detailed how Mr Petrie first stumbled across the find.

He added: “Some fragments of once-mighty granite columns carved in palm or lotus shapes along with other small fragments of ancient stonework are left lying in a small, open-air museum. The site is dominated by the remains of the pyramid of Amenemhat III with only the mud-brick internal structure remaining to see. The remains of the labyrinth have been discovered in the sandy areas to the south of the pyramid. The first to find any real evidence of this was the great Flinders Petrie, who, in the late 1800s, discovered the remains of a huge stone foundation, more than 300 metres broad around four metres beneath the sand. He concluded that this was the remnants of the foundations for the labyrinth, with the structure itself being long since quarried and destroyed.”

Archaeologists found evidence of a huge structure hiding below the sand in 2008, but Mr Van Kerkwyk said the area has never been excavated. He continued: “However, new evidence collected in modern times is challenging his conclusion and it now seems likely that what Petrie found was not the foundation, but instead was part of the ceiling or roof. These same areas were scanned in 2008, using ground-penetrating radar, by the Mataha Expedition, a collaboration between Egyptian authorities, the Ghent University of Belgium and funded by contemporary artist Louis De Cordier. The results of this expedition clearly indicate the presence of grid-like and ordered structures deep beneath the sand in levels much deeper than Petrie ever excavated. Although this expedition was conducted with the full cooperation and permission of the Supreme Council of Antiquities, the official results and conclusion of this legitimate scientific study have never been released.”

The Pyramid of the 12th Dynasty Pharaoh Amenemhat III at Hawara.

The Pyramid of the 12th Dynasty Pharaoh Amenemhat III at Hawara.

Louis de Cordier, the lead researchers of the expedition waited patiently for two years for the Supreme Council to acknowledge the findings and make them public, regrettably, it never happened. In 2010, de Cordier opened a website in order to make the discovery available to the entire world. Even though researchers have confirmed the existence of the underground complex, mayor excavations need to take place in the future in order to explore the incredible finding. It is believed that the treasures of the underground Labyrinth could hold the answers to countless historic mysteries and the ancient Egyptian civilization.

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Source: Ancient Code Team, CALLUM HOARE

Official website of the expedition: labyrinthofegypt.com

Ancient Origins: The Lost Labyrinth of Ancient Egypt

You can download the report of GEOPHYSICAL STUDIES OF HAWARA PYRAMID AREA-Faiyum by the National Research Institute of Astronomy and Geophysics HERE.

You can find out more by visiting the website or Facebook Page of the Labyrinth of Egypt

Evidence of Oldest Gynaecological Treatment on Record, Performed in Ancient Egypt 4,000 Years Ago

Scientists from the Universities of Granada and Jaén are studying the physical evidence found in the mummified remains of a woman who suffered severe trauma to the pelvis in 1878–1797 BC, linking them to a medical treatment described in various Egyptian medical papyri of the time

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During the Qubbet el-Hawa Project, led by the University of Jaén (UJA) in Aswan (Egypt), in which scientists from the University of Granada (UGR) are participating, researchers have found evidence of the oldest gynaecological treatment on record, performed on a woman who lived in Ancient Egypt some 4,000 years ago and died in 1878–1797 BC.

During the 2017 archaeological dig organised in Qubbet el-Hawa, on the western bank of the River Nile, Andalusian researchers found a vertical shaft dug into the rock in tomb QH34, leading to a burial chamber with ten intact skeletons.

Mummification techniques were not very effective at that time, at least at this site in Upper Egypt. However, the individuals buried there generally belonged to the upper classes of society meaning that they would have been given special care. These particular mummies are very well-preserved and are wrapped in thick layers of linen strips, sometimes bearing remnants of dried soft tissue.

“The mummies had grave goods (usually necklaces of different types); in some cases, their faces were covered with cartonnage masks; and they were preserved inside two rectangular sarcophagi, one inside the other. These featured hieroglyphic inscriptions and were typically badly damaged due to termite infestation,” explains Miguel Botella, forensic anthropologist and Emeritus Professor at the UGR, who conducted the analyses.

The last mummy buried

One of the mummies excavated by the team of anthropologists was perhaps the last to be buried in the chamber. It belonged to a woman of high social class, whose name, Sattjeni, has been preserved in the remains of the outer coffin. That name must have been common among the upper classes of the region, perhaps explaining why she was named Sattjeni A.

Between her bandaged legs, in the lower part of the pelvis and beneath the linen wrappings, the researchers found a ceramic bowl with signs of use, containing charred organic remains. The analysis of the skeletal remains was carried out by a team of anthropologists from the UGR (coordinated by Professor Botella) and it confirmed that the woman had survived a serious fracture in her pelvis, perhaps caused by a fall, which must have caused severe pain.

It is highly likely that, to alleviate these pains, the woman was treated with fumigations, as described in medical papyri of the time describing solutions to gynaecological problems.
“The most interesting feature of the discovery made by the researchers from the University of Jaén is not only the documentation of a palliative gynaecological treatment, something that is quite unique in Egyptian archaeology, but also the fact that this type of treatment by fumigation was described in contemporary medical papyri.

But, until now, there had been no evidence found to prove that such treatment was actually carried out,” explains the UJA’s Dr. Alejandro Jimenez, an expert in Egyptology and director of the Qubbet el-Hawa Project. This work has now been published by one of the most prestigious academic journals in Egyptology, Zeitschrift für Ägyptische Spracheund Altertumskunde.

The project was funded by the Spanish Ministry of Science and Research, Fundación Gaselec, Fundación Palarq, the Calderón Group, and the Spanish Association of Egyptology.

University of Granada

1910: The Discovery Moment of King's Menkaure and his Queen's Khamerernebty Statue

The moment of the great discovery of statue of King Menkaure (Mycerinus) and his wife Khamerernebty in the Temple of the King Menkaure Valley in Giza.

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Serene ethereal beauty, raw royal power, and evidence of artistic virtuosity have rarely been simultaneously captured as well as in this breathtaking, nearly life-size statue of the pharaoh Menkaure and a queen. Smooth as silk, the meticulously finished surface of the dark stone captures the physical ideals of the time and creates a sense of eternity and immortality even today.

Pyramids are not stand-alone structures. Those at Giza formed only a part of a much larger complex that included a temple at the base of the pyramid itself, long causeways and corridors, small subsidiary pyramids, and a second temple (known as a valley temple) some distance from the pyramid. These Valley Temples were used to perpetuate the cult of the deceased king and were active places of worship for hundreds of years (sometimes much longer) after the king’s death. Images of the king were placed in these temples to serve as a focus for worship—several such images have been found in these contexts, including the magnificent seated statue of Khafre, now in the Egyptian Museum in Cairo.

Menkaure's Pyramid Complex.

Menkaure's Pyramid Complex.

On January 10, 1910, excavators under the direction of George Reisner, head of the joint Harvard University-Museum of Fine Arts, Boston, Expedition to Egypt, uncovered an astonishing collection of statuary in the Valley Temple connected to the Pyramid of Menkaure. Menkaure’s pyramid had been explored in the 1830s (using dynamite, no less). His carved granite sarcophagus was removed (and subsequently lost at sea), and while the Pyramid Temple at the base was in only mediocre condition; the Valley Temple, was—happily—basically ignored.

Reisner had been excavating on the Giza plateau for several years at this point; his team had already explored the elite cemetery to the west of the Great Pyramid of Khufu before turning their attention to the Menkaure complex, most particularly the barely-touched Valley Temple.

George Reisner and Georg Steindorff at Harvard Camp, looking east toward Khufu and Khafre pyramids, 1935, photo by Albert Morton Lythgoe.

George Reisner and Georg Steindorff at Harvard Camp, looking east toward Khufu and Khafre pyramids, 1935, photo by Albert Morton Lythgoe.

In the southwest corner of the structure, the team discovered a magnificent cache of statuary carved in a smooth-grained dark stone called greywacke or schist. There were a number of triad statues—each showing 3 figures—the king, the fundamentally important goddess Hathor, and the personification of a nome (a geographic designation, similar to the modern idea of a region, district, or county). Hathor was worshipped in the pyramid temple complexes along with the supreme sun god Re and the god Horus, who was represented by the living king. The goddess’s name is actually ‘Hwt-hor’, which means “The House of Horus,” and she was connected to the wife of the living king and the mother of the future king. Hathor was also a fierce protector who guarded her father Re; as an "Eye of Re" (the title assigned to a group of dangerous goddesses), she could embody the intense heat of the sun and use that blazing fire to destroy his enemies.

There were 4 complete triads, one incomplete, and at least one other in a fragmentary condition. The precise meaning of these triads is uncertain. Reisner believed that there was one for each ancient Egyptian nome, meaning there would have originally been more than thirty of them. More recent scholarship, however, suggests that there were originally 8 triads, each connected with a major site associated with the cult of Hathor. Hathor’s prominence in the triads (she actually takes the central position in one of the sculptures) and her singular importance to kingship lends weight to this theory.

In addition to the triads, Reisner’s team also revealed the extraordinary dyad statue of Menkaure and a queen that is breathtakingly singular.

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The two figures stand side-by-side on a simple, squared base and are supported by a shared back pillar. They both face to the front, although Menkaure’s head is noticeably turned to his right—this image was likely originally positioned within an architectural niche, making it appear as though they were emerging from the structure. The broad-shouldered, youthful body of the king is covered only with a traditional short pleated kilt, known as a shendjet, and his head sports the primary pharaonic insignia of the iconic striped nemes headdress (so well known from the mask of Tutankhamun) and an artificial royal beard. In his clenched fists, held straight down at his sides, Menkaure grasps ritual cloth rolls. His body is straight, strong, and eternally youthful with no signs of age. His facial features are remarkably individualized with prominent eyes, a fleshy nose, rounded cheeks, and full mouth with protruding lower lip.

Menkaure’s queen provides the perfect female counterpart to his youthful masculine virility. Sensuously modelled with a beautifully proportioned body emphasized by a clinging garment, she articulates ideal mature feminine beauty. There is a sense of the individual in both faces. Neither Menkaure nor his queen are depicted in the purely idealized manner that was the norm for royal images. Instead, through the overlay of royal formality we see the depiction of a living person filling the role of pharaoh and the personal features of a particular individual in the representation of his queen.

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Menkaure and his queen stride forward with their left feet—this is entirely expected for the king, as males in Egyptian sculpture almost always do so, but it is unusual for the female since they are generally depicted with feet together. They both look beyond the present and into timeless eternity, their otherworldly visage displaying no human emotion whatsoever.

The dyad was never finished—the area around the lower legs has not received a final polish, and there is no inscription. However, despite this incomplete state, the image was erected in the temple and was brightly painted—there are traces of red around the king’s ears and mouth and yellow on the queen’s face. The presence of paint atop the smooth, dark greywacke on a statue of the deceased king that was originally erected in his memorial temple courtyard brings an interesting suggestion—that the paint may have been intended to wear away through exposure and, over time, reveal the immortal, black-fleshed
"Osiris" Menkaure.

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Unusual for a pharaoh’s image, the king has no protective cobra (known as a uraeus) perched on his brow. This notable absence has led to the suggestion that both the king’s nemes and the queen’s wig were originally covered in precious metal and that the cobra would have been part of that addition.

Based on comparison with other images, there is no doubt that this sculpture shows Menkaure, but the identity of the queen is a different matter. She is clearly a royal female. She stands at nearly equal height with the king and, of the two of them, she is the one who is entirely frontal. In fact, it may be that this dyad is focused on the queen as its central figure rather than Menkaure. The prominence of the royal female—at equal height and frontal—in addition to the protective gesture she extends has suggested that, rather than one of Mekaure’s wives, this is actually his queen-mother. The function of the sculpture in any case was to ensure rebirth for the king in the Afterlife.

Essay by Dr. Amy Calvert

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Sculpture Eye-crafting Techniques: The Piercing Gazes that brought life to sculptures

Ιnlaid eyes are found in sculpture in many periods, from ancient times till Middle Ages. The history behind these wonderful innovations is great and dates back centuries.

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Historically, several cultures have come up with some very ingenious solutions for how to bring more life to the eyes of their sculptures. Ancient Greeks would assemble eyes from copper, glass and/or shell, and anchor them from the inside of a hollow bronze head. Ancient Greek bronzesmiths had a variety of techniques at their disposal to enhance the appearance of their creations. Due to their often fragmentary state of preservation, the modern observer tends to think of early Greek bronzes as monochromatic, but it is clear that the practice of inlaying other materials into bronze started early in ancient Greece.

Inlays appear in a broad variety of bronze object types from weapons and armor to vessels and jewelry to relief-decorated objects and figural sculpture. Many of the finest early Greek bronzes were embellished with inlays that enlivened the sculptural forms and may have added symbolic or even magical qualities. Eyes were often given particular prominence with inlays. Of special interest is a new technical analysis of a Late Geometric statuette of a man and a centaur (Metropolitan Museum of Art, inv. 17.190.2072) in which the eyes of the man were inlaid with silver to contrast with the eyes of the centaur, which appear to have an iron-rich inlay. Although the evidence is frequently incomplete, it is clear that a wide variety of colorful inlays such as gold, silver, iron, bone, ivory, and amber were utilized, and other materials, such as stone and shell, were certainly used as well.

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Another great sculpture with eyes tha magnetize everyone who looks at them is Iniochos (Charioteer of Delphi). It has its own room in the museum of Delphi, and a quick glance is not enough to see it. You have to look at it closely from all sides and admire the multitude of details on its body and its bronze tunic. The eyes of Iniochos look alive, and perhaps no other statue gives this unique feeling. White enamel was used for the eyeballs to make them look exactly like a natural human eye. For the iris, brown semi-precious stone was used, while the pupils of the eyes are black. The eyelashes were made of small copper wires, while its lips were made of thin reddish copper plates.

Detail of the Iniochos statue's head, showing the inlaid eyes.

Detail of the Iniochos statue's head, showing the inlaid eyes.

The Egyptians combined materials of alabaster, rock crystal & copper, and inserted them from the outside of the face to bring vitality to their sculptures and busts. There are early examples of Egyptian statues in which the inlaid eyes are either blue or grey in colour. Some epictions of deities such as Horus showed them with eyes that had a blue pupil. A range of materials are known to have been used depending on the desired effect and perhaps the situation, location and purpose for which the eye, and its artifact, were created to represent. Those eyes, for example, include the use of materials such as limestone, quartz, rock crystal, obsidian, bone and ivory, copper alloys, resin, plaster, animal glue and pigments. What is surprising is the recognition of what exquisite craft skill and technology are implied by the use of such crystal for the eyes of these statues.

Ancient Egyptian inlaid eye: (top) view of the eye from below; (bottom) x-radiograph of the eye from the same position, showing some of the technical features.

Ancient Egyptian inlaid eye: (top) view of the eye from below; (bottom) x-radiograph of the eye from the same position, showing some of the technical features.

The sculpture of the Seated Scribe or Squatting Scribe is one of these famous works of ancient Egyptian art. It represents a figure of a seated scribe at work. The sculpture was discovered at Saqqara and dated to the period of the Old Kingdom, from either the 5th Dynasty, c. 2450–2325 BCE or the 4th Dynasty, 2620–2500 BCE. It is now in the Louvre Museum in Paris. It is a painted limestone statue, the eyes inlaid with rock crystal, magnesite (magnesium carbonate), copper-arsenic alloy, and nipples made of wood.

Detail of inlaid eye belonging to the "Seated Scribe”.

Detail of inlaid eye belonging to the "Seated Scribe”.

The Chinese would position small obsidian beads in the center of the eyes, (a technique which was sometimes also seen in Japan during the Asuka and Nara periods (combined 538-974). In the late Heian period (974-1185), however, a new process for infusing a startlingly realistic quality into the eyes of sculpture elevated Japanese Buddhist statuary to new heights.

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In the early periods of Japanese art history, eyes were simply carved into the wood (and then painted). This way of depicting a sculpted eye is called chougan (彫眼), and examples of this can be seen in many temples throughout Japan. However, when visiting a temple with carvings that have crystal eyes, it is impossible to ignore the intimacy of the statuary’s pensive gaze or piercing glare. This style of eye-crafting is called gyokugan (玉眼).

Left: Twenty-Eight Attendants (Basu Sennin) Sanjusangendo. Right: photo by David Bilbrey, Sculptor and Art History hound.

Left: Twenty-Eight Attendants (Basu Sennin) Sanjusangendo. Right: photo by David Bilbrey, Sculptor and Art History hound.

In 1151, an Amida Triad in the Chougakuji was the first in Japan to employ gyokugan. The technology behind this craft can simply and casually be described as an eyeball sandwich. The būshi of the Chougakuji’s Amida group carved rock crystal into a lens, painted the inside with a pupil & iris, backed it with paper, and then inserted it into an uchiguri (hollowed-out) head. The result was revolutionary. Made more famous by the Kei school about 30 years later, this technique became the sculpting standard which further set Japanese butsuzo apart from what was happening with the rest of the world.

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